Nate

Entries by Nate

Senior Programmer (Full-Time)

As a senior programmer at Wushu Studios, you’re critical to our development pipeline. With your comprehensive understanding of best practices, ability to avoid unnecessary complexity, and technical expertise across multiple aspects of video game …

Gameplay Programmer (Full-Time)

As a gameplay programmer you’ll work closely with our design team to prototype and implement gameplay systems and features. Using a variety of different engines from commercial to proprietary, you’ll develop and maintain the …

Technical Artist (Full-time)

Technical Artists come in many forms, but your primary responsibility will be to bridge the divide between art, code and design whilst playing an important role in shaping Wushu’s art production pipeline by helping …

Wushu Weekly #8: Cozy Edition

Hi all!

As the rest of 2020 has felt, it seems like every month has just been garbled up with the next and we’ve lost all sense of time doesn’t it? We’re already in September …

Wushu Weekly #7: Update Time!

Hey everyone!

It’s been a long time since we’ve provided an update on the state of Wushu Studios. There are a whole bunch of gears spinning right now and we’d like to share the news …

Getting Into Game Development

So you’re thinking about a career in video games – but you don’t know where to start. From art to design, the opportunities are far and wide. There’s more specialized fields than you can …

Wushu Roundtable with Lead Artist Lucy Anna Lowe

Hi everyone!

We’re all rested up from our holiday break. We’re starting the year with a new Wushu Roundtable segment – this time with our incredibly talented Lead Artist Lucy Anna Lowe. Having worked on …

Wushu Weekly #6: End of the Year Wrap-Up

Greetings and salutations everyone!

We’ve began to wind down operations here at Wushu headquarters as we approach the end of this year. 2019 has been a super busy year for us as we continue to …